Generating report for minidump

Application version 5.1.1.0
 ... built from changelist 0

OS version Linux 6.8.0-101-generic (network name: 081cb0b58b9a)
Running 16 x86_64 processors (32 logical cores)
Exception was "SIGSEGV: invalid attempt to write memory at address 0x0000000000000003"

<SOURCE START>
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<CALLSTACK START>
PalServer-Linux-Shipping!UPalSaveGameManager::StartLoadWorldData(FString) [G:/works/repos/Pal_SVN/Pal-UE-App/Source/Pal/PalSaveGameManager.cpp:1587]
PalServer-Linux-Shipping!UPalGameSystemInitSequence_ReadyWorldSaveData::ProcessImpl() [G:/works/repos/Pal_SVN/Pal-UE-App/Source/Pal/PalGameSystemInitSequences.cpp:211]
PalServer-Linux-Shipping!UPalGameSystemInitManagerComponent::StartNextSequence() [G:/works/repos/Pal_SVN/Pal-UE-App/Source/Pal/PalGameSystemInitManagerComponent.cpp:101]
PalServer-Linux-Shipping!UPalGameSystemInitManagerComponent::StartNextSequence() [G:/works/repos/Pal_SVN/Pal-UE-App/Source/Pal/PalGameSystemInitManagerComponent.cpp:115]
PalServer-Linux-Shipping!UPalGameSystemInitManagerComponent::OnChangeProcessState(UPalGameSystemInitProcessHandle*) [G:/works/repos/Pal_SVN/Pal-UE-App/Source/Pal/PalGameSystemInitManagerComponent.cpp:198]
PalServer-Linux-Shipping!TBaseUObjectMethodDelegateInstance<false, UPalGameSystemInitManagerComponent, void (UPalGameSystemInitProcessHandle*), FDefaultDelegateUserPolicy>::ExecuteIfSafe(UPalGameSystemInitProcessHandle*) const [C:/works/Pal-UE-EngineBinary/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.h:616]
PalServer-Linux-Shipping!UPalWorldSubsystem::OnWorldBeginPlay(UWorld&) [G:/works/repos/Pal_SVN/Pal-UE-App/Source/Pal/PalWorldSubsystem.cpp:75]
PalServer-Linux-Shipping!UWorld::BeginPlay() [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/Engine/Private/World.cpp:4877]
PalServer-Linux-Shipping!UEngine::LoadMap(FWorldContext&, FURL, UPendingNetGame*, FString&) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/Engine/Private/UnrealEngine.cpp:14880]
PalServer-Linux-Shipping!UEngine::Browse(FWorldContext&, FURL, FString&) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/Engine/Private/UnrealEngine.cpp:14037]
PalServer-Linux-Shipping!UGameInstance::StartGameInstance() [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/Engine/Private/GameInstance.cpp:634]
PalServer-Linux-Shipping!FEngineLoop::Init() [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:4386]
PalServer-Linux-Shipping!GuardedMain(char16_t const*) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/Launch/Private/Launch.cpp:180]
PalServer-Linux-Shipping!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [C:/works/Pal-UE-EngineSource/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269]
libc.so.6!UnknownFunction(0x27249)
libc.so.6!__libc_start_main(+0x84)
PalServer-Linux-Shipping!_start()

<CALLSTACK END>

0 loaded modules

Report end!
