Generating report for minidump

Application version 5.1.1.0
 ... built from changelist 0

OS version Linux 6.8.0-45-generic (network name: fee4559f2922)
Running 16 x86_64 processors (32 logical cores)
Exception was "SIGSEGV: invalid attempt to read memory at address 0x0000000000000000"

<SOURCE START>
<SOURCE END>

<CALLSTACK START>
PalServer-Linux-Shipping!TMulticastScriptDelegate<FWeakObjectPtr>::Remove(TScriptDelegate<FWeakObjectPtr> const&) [C:/works/Pal-UE-EngineSource/Engine/Source/Runtime/Core/Public/UObject/ScriptDelegates.h:359]
PalServer-Linux-Shipping!UObject::execRemoveMulticastDelegate(UObject*, FFrame&, void*) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/CoreUObject/Private/UObject/ScriptCore.cpp:3389]
PalServer-Linux-Shipping!ProcessLocalScriptFunction(UObject*, FFrame&, void*) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/CoreUObject/Private/UObject/ScriptCore.cpp:1226]
PalServer-Linux-Shipping!void ProcessScriptFunction<void (*)(UObject*, FFrame&, void*)>(UObject*, UFunction*, FFrame&, void*, void (*)(UObject*, FFrame&, void*)) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/CoreUObject/Private/UObject/ScriptCore.cpp:1026]
PalServer-Linux-Shipping!ProcessLocalScriptFunction(UObject*, FFrame&, void*) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/CoreUObject/Private/UObject/ScriptCore.cpp:1226]
PalServer-Linux-Shipping!void ProcessScriptFunction<void (*)(UObject*, FFrame&, void*)>(UObject*, UFunction*, FFrame&, void*, void (*)(UObject*, FFrame&, void*)) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/CoreUObject/Private/UObject/ScriptCore.cpp:1026]
PalServer-Linux-Shipping!ProcessLocalScriptFunction(UObject*, FFrame&, void*) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/CoreUObject/Private/UObject/ScriptCore.cpp:1226]
PalServer-Linux-Shipping!void ProcessScriptFunction<void (*)(UObject*, FFrame&, void*)>(UObject*, UFunction*, FFrame&, void*, void (*)(UObject*, FFrame&, void*)) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/CoreUObject/Private/UObject/ScriptCore.cpp:1026]
PalServer-Linux-Shipping!ProcessLocalScriptFunction(UObject*, FFrame&, void*) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/CoreUObject/Private/UObject/ScriptCore.cpp:1226]
PalServer-Linux-Shipping!UFunction::Invoke(UObject*, FFrame&, void*) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/CoreUObject/Private/UObject/Class.cpp:6455]
PalServer-Linux-Shipping!UObject::ProcessEvent(UFunction*, void*) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/CoreUObject/Private/UObject/ScriptCore.cpp:2125]
PalServer-Linux-Shipping!UPawnAction_BlueprintBase::OnFinished(EPawnActionResult::Type) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/AIModule/Private/Actions/PawnAction_BlueprintBase.cpp:73]
PalServer-Linux-Shipping!UPalAIActionBase::OnFinished(EPawnActionResult::Type) [D:/works/repos/Pal_SVN/Pal-UE-App/Source/Pal/PalAIActionBase.cpp:199]
PalServer-Linux-Shipping!UPawnActionsComponent::TickComponent(float, ELevelTick, FActorComponentTickFunction*) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/AIModule/Private/Actions/PawnActionsComponent.cpp:319]
PalServer-Linux-Shipping!APalAIController::OnUnPossess() [D:/works/repos/Pal_SVN/Pal-UE-App/Source/Pal/PalAIController.cpp:231]
PalServer-Linux-Shipping!AController::PawnPendingDestroy(APawn*) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/Engine/Private/Controller.cpp:421]
PalServer-Linux-Shipping!APawn::DetachFromControllerPendingDestroy() [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/Engine/Private/Pawn.cpp:1049]
PalServer-Linux-Shipping!APawn::Destroyed() [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/Engine/Private/Pawn.cpp:499]
PalServer-Linux-Shipping!UWorld::DestroyActor(AActor*, bool, bool) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/Engine/Private/LevelActor.cpp:872]
PalServer-Linux-Shipping!AActor::Destroy(bool, bool) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/Engine/Private/Actor.cpp:4594]
PalServer-Linux-Shipping!UPalNetworkIndividualComponent::DespawnIndividualActor_ServerInternal(FPalInstanceID, FGuid) [D:/works/repos/Pal_SVN/Pal-UE-App/Source/Pal/Component/PalNetworkIndividualComponent.cpp:484]
PalServer-Linux-Shipping!UPalNetworkIndividualComponent::DespawnIndividualActor(FPalInstanceID const&, TFunction<void (FPalInstanceID)>) [D:/works/repos/Pal_SVN/Pal-UE-App/Source/Pal/Component/PalNetworkIndividualComponent.cpp:170]
PalServer-Linux-Shipping!UPalCharacterManager::DespawnCharacterByHandle(UPalIndividualCharacterHandle*, UPalCharacterManager::FIndividualIDCallback) [D:/works/repos/Pal_SVN/Pal-UE-App/Source/Pal/PalCharacterManager.cpp:297]
PalServer-Linux-Shipping!UPalCharacterManager::execDespawnCharacterByHandle(UObject*, FFrame&, void*) [D:/works/repos/Pal_SVN/Pal-UE-App/Intermediate/Build/Linux/B4D820EA/UnrealServer/Inc/Pal/UHT/PalCharacterManager.gen.cpp:255]
PalServer-Linux-Shipping!UFunction::Invoke(UObject*, FFrame&, void*) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/CoreUObject/Private/UObject/Class.cpp:6455]
PalServer-Linux-Shipping!UObject::CallFunction(FFrame&, void*, UFunction*) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/CoreUObject/Private/UObject/ScriptCore.cpp:1129]
PalServer-Linux-Shipping!UObject::ProcessContextOpcode(FFrame&, void*, bool) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/CoreUObject/Private/UObject/ScriptCore.cpp:3136]
PalServer-Linux-Shipping!ProcessLocalScriptFunction(UObject*, FFrame&, void*) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/CoreUObject/Private/UObject/ScriptCore.cpp:1226]
PalServer-Linux-Shipping!void ProcessScriptFunction<void (*)(UObject*, FFrame&, void*)>(UObject*, UFunction*, FFrame&, void*, void (*)(UObject*, FFrame&, void*)) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/CoreUObject/Private/UObject/ScriptCore.cpp:1026]
PalServer-Linux-Shipping!ProcessLocalScriptFunction(UObject*, FFrame&, void*) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/CoreUObject/Private/UObject/ScriptCore.cpp:1226]
PalServer-Linux-Shipping!UFunction::Invoke(UObject*, FFrame&, void*) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/CoreUObject/Private/UObject/Class.cpp:6455]
PalServer-Linux-Shipping!UObject::ProcessEvent(UFunction*, void*) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/CoreUObject/Private/UObject/ScriptCore.cpp:2125]
PalServer-Linux-Shipping!APalNPCSpawnerBase::BlueprintTick_Despawning(float) [D:/works/repos/Pal_SVN/Pal-UE-App/Intermediate/Build/Linux/B4D820EA/UnrealServer/Inc/Pal/UHT/PalNPCSpawnerBase.gen.cpp:839]
PalServer-Linux-Shipping!APalNPCSpawnerBase::Tick_Despawning(float) [D:/works/repos/Pal_SVN/Pal-UE-App/Source/Pal/PalNPCSpawnerBase.cpp:1048]
PalServer-Linux-Shipping!TGraphTask<FPalNPCSpawnerMainThreadTask>::ExecuteTask(TArray<FBaseGraphTask*, TSizedDefaultAllocator<32> >&, ENamedThreads::Type, bool) [C:/works/Pal-UE-EngineBinary/Engine/Source/Runtime/Core/Public/Async/TaskGraphInterfaces.h:1348]
PalServer-Linux-Shipping!FNamedTaskThread::ProcessTasksNamedThread(int, bool) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/Core/Private/Async/TaskGraph.cpp:760]
PalServer-Linux-Shipping!FNamedTaskThread::ProcessTasksUntilQuit(int) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/Core/Private/Async/TaskGraph.cpp:648]
PalServer-Linux-Shipping!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete(TArray<TRefCountPtr<FGraphEvent>, TSizedInlineAllocator<4u, 32, TSizedDefaultAllocator<32> > > const&, ENamedThreads::Type) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/Core/Private/Async/TaskGraph.cpp:2203]
PalServer-Linux-Shipping!FTickTaskSequencer::ReleaseTickGroup(ETickingGroup, bool) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/Engine/Private/TickTaskManager.cpp:565]
PalServer-Linux-Shipping!FTickTaskManager::RunTickGroup(ETickingGroup, bool) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/Engine/Private/TickTaskManager.cpp:1616]
PalServer-Linux-Shipping!UWorld::Tick(ELevelTick, float) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/Engine/Private/LevelTick.cpp:1589]
PalServer-Linux-Shipping!UGameEngine::Tick(float, bool) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/Engine/Private/GameEngine.cpp:1775]
PalServer-Linux-Shipping!FEngineLoop::Tick() [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:5370]
PalServer-Linux-Shipping!GuardedMain(char16_t const*) [C:/works/Pal-UE-EngineSource/Engine/Source/./Runtime/Launch/Private/Launch.cpp:204]
PalServer-Linux-Shipping!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [C:/works/Pal-UE-EngineSource/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269]
libc.so.6!UnknownFunction(0x27249)
libc.so.6!__libc_start_main(+0x84)
PalServer-Linux-Shipping!_start()

<CALLSTACK END>

0 loaded modules

Report end!
